The WitchBorn® Starter Set with Living Rulebook™

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Survival Starts Here!

WitchBorn spirits invade fresh corpses to walk again. You number among the few survivors—maybe all that left of your kind! 

Welcome to the Living Rulebook™

We return to our roots with seven ever-expanding PDF guides including The WitchBorn® Campaign Rules™ plus everything about Dwarves, Faeries, Guild, Norn, Orcs, and Paladins. (A $125 value). Updates are paced throughout the year and always free to owners. 

  • For 2-6 players or, try solo play
  • Ever-changing stories are told by unique web apps for phone, tablet, laptop, or PC
  • For the first time, Daughters of Twilight™ are included!
  • The stunning, double-sided battlemap for Enter Perdition™ and The Pit™ folds right into the box
  • Double-sided templates and standup figures are included
  • Includes: simplified rosters and tips to war clan building
  • Get dice, condition markers, chits, combat rulers and so much more it doesn’t fit in one photo!

Begin with Enter Perdition™ and recover lost cargo in WitchBorn infested plains. An airship crashes in the desert. Race to recover the cargo the airship holds—but beware—the once gentle centaurs of the plains are WitchBorn now!

Visit the derelict cathedral converted to a tavern, known as The Pit.™ Tip the Oni bouncer and he'll be sure Broken Doll and the help take care of you. Cause trouble and he’ll snap your neck. Meet Dark Trader, a Guild Master with access to muscle, magic, and carefully guarded secrets. There are no WitchBorn here, so there's probably no better time for a beer! 

Enter the Dark Fantasy Where Miniatures Meet Roleplaying