The WitchBorn Saga
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- $449.00
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- $449.00
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Enter the Dark Fantasy!
WitchBorn spirits invade fresh corpses to walk again. You number among the few survivors—maybe all that’s left of your kind! Begin your campaign and take the battle back to The WitchBorn® with 9 intricately interlocking adventures.

Go All-In and Save!
- The WitchBorn® Saga™ includes 3 gi-normous adventure sets
- War Mage Diary,™ is the leather-bound spell tome with our incomparable magic system
- The WitchBorn® Living Rulebook™ has expanded to over 650 pages of rules and lore
- And then, there are hundreds of templates, punchboard figures for every strange creature you may meet, our unique attack dice, premium combat rulers, condition markers, plus add-ons galore!
Clicking on the pictured contents below opens windows to each element with even more details!
An airship crashes in the desert. Enter Perdition™ and recover scattered cargo in The WitchBorn® infested plains. Other war clans race you to recover the cargo first—but beware—the once gentle centaurs of the plains are WitchBorn now!
Visit the derelict cathedral converted to a tavern, known as The Pit.™ Tip the Oni bouncer and he'll be sure Broken Doll and the help take care of you. Cause trouble and he'll snap your neck. Meet Dark Trader, a Guild Master with access to muscle, magic, and carefully guarded secrets. There are no WitchBorn here, so there's probably no better time for a beer!
WitchBorn Paladins and ghostly Faeries died in a horrifying wedding massacre inside the Wailing Citadel.™ You seek to recover a fortune in unclaimed wedding gifts. The citadel’s haunts may have something to say against that!
Starvation forces you into the Wandering Forest™ where haunted trees whisper cruel threats and are known to walk! Worse, a bitter Will ’o Wisp named Faelwyn, lures you deep into the Ghost Bog! Faelwyn’s miserable WitchBorn victims seek you as sustenance. Angry Faerie spirits coax the sentient Wandering Trees to prevent your escape!
Field of Screams™ is a cooperative adventure for 2-6 players where speaking might get you killed! Bring an outlaw to justice by crossing the Field of Screams where monstrous plains wyvern stalk and the scarecrows enact a sinister plot.
Unearth a lost Dwarven kingdom. Seven Sleeping Kings™ is an expansive dungeon-crawl introducing the Children of the Moon,™ mutated wolves ferociously guarding their hunting grounds from intruders.
And battle The WitchBorn® with spells from a leather-bound tome of magic
- The 288 page leather-bound volume adds the power of magic to your war clans
- Choose from over 100 spells in 6 magnitudes
- Pick from pages of arcane gear, wands, and Unreal Beasts
- Become a Necromancer, enchant gear, bring Golems to life, plus more with sorcerous new skills
- Dramatically display spell effects with over 100 templates
Welcome to the Living Rulebook™
Get The WitchBorn® Campaign Rules™ for your continuing adventures plus everything about Dwarves, Faeries, Guild, Norn, Orcs, and Paladins. (A $125 value).
- Updates are paced throughout the year and forever free to you
- Share your PDFs among up to six players!
- Features simplified rosters and tips to war clan building
The next addition to The WitchBorn® Living Rulebook!™
- A full-blown expansion to the types of Dark Elves, Dark Fae, skills, and traits!
- Pick each of the exotic Dark Fae you want in your clan such as the Black Annis
- Faerie Powers are incorporated into your Dark Elves like the Gathering of the Seeds in the Living Rulebook™
- Your Shades earn the horrifying Beansidhe Wail
- Your versatile Fetch is a doppelganger imitating foes, comrades, and even the furnishings in-game
- The titanic Cailleach or Mother of Winter, gets an in-depth update, becoming a Paragon
A WitchBorn army is silhouetted on the horizon, moving quickly and with purpose. Dark Trader tasks you to hunt an infiltrator who holds the key to stopping the onslaught. The young girl, Tatiana, holds a Soul Amulet that The Daimyo seeks. Tatiana could be anywhere in Asylum and is trying to return the orb to her master.
It’s best you hurry. Before Nightfall.™
- Each blood red Bloodguard die has a liquid core filled with silver glitter. Players claim they roll true!
- Each translucent black Beansidhe die has an otherworldly gleam.
- Each glittering Starfire die has a prismatic effect.
JOIN THE MISERY!
- Build the strangest war clan of Gluttons ever in a 40-page guide!
- Get the Wanderers roster and templates too!
- Earn the oddest skills from Ape to Wild Strike
- Add Glimmers, Shadow Walking Faerie dogs
- And meet the Big Guy, a Fomorian Half-Giant so abused in captivity, they value Wanderers as friends
- Find out why your Wanderer has an uncontrollable urge to Snatch everything (and why everyone hates them!)
Wulfs are mutant warriors shaped by the magick of The Mists
- See how the ever-present ghostly Mists warp and transform your pack
- Communicate through Mind Speech
- Hunters have the fighting skills you need like Long Reach and Hew plus there is the savage Brute—a monster of unbridled power
- Huntresses bend The Mists to their whims
- Weapons are primitive—but who needs swords when you can hurl projectiles with your mind?!
- Children of the Moon™ is fully compatible with The WitchBorn® Living Rulebook.™
Unmatched Gameplay













